Post by Ayra Calaenlen on Aug 18, 2007 23:38:49 GMT -5
Sprites | Type 1 | Type 2 | Name |
Grass | Light | Druideen | |
Classification | Height | Weight | Lanorae Number |
Druid Pokemon | 5' 09'' | 109.4 lbs lbs | |
Abilities | Information | Color Category | Gender Ratio |
Leaf Guard: Any status effects on Druideen are healed when Sunny Day is in effect. | A gentle being and a lover of nature, Druideen prefer cool forests where they dance among the trees. Though they may look slow seeing their bodies are perched on trunks, these trunks actually hide slender legs which makes them actually quite agile. They are generally not quick to anger, unless their homes are threatened. Druideen is one of the legends of the Lanorae region, and is also one of the calmer ones of them. | Brown | Male: 15% Female: 85% |
Evolution Chain |
Does Not Evolve |
Level Up Moves
Level | Attack Name | Type | Description |
-- | Helping Hand | Normal | Boosts the power of an ally's attacks. |
-- | Growl | Normal | Growls at opponent to lower their attack. |
-- | Leer | Normal | Frightens the opponent with a sharp leer to lower their defense. |
-- | Absorb | Grass | Absorbs half the damage inflicted to the opponent to replenish the users health. |
-- | Petal Dance | Grass | A rampage of petals that confuses the user. |
[tr]
[td] 21 [/td]
[td] Razor Leaf [/td]
[td] Grass [/td]
[td] Cuts the enemy with sharp leaves. [/td]
[/tr]
[tr]
[td] 28 [/td]
[td] Synthesis [/td]
[td] Grass [/td]
[td] Uses sunlight to restore HP. [/td]
[/tr]
[tr]
[td] 33 [/td]
[td] Magical Leaf [/td]
[td] Grass [/td]
[td] Attacks with a strange leaf that cannot be evaded. [/td]
[/tr]
[tr]
[td] 40 [/td]
[td] Sunny Day [/td]
[td] Fire [/td]
[td] Boosts the power of fire type moves. [/td]
[/tr]
[tr]
[td] 47 [/td]
[td] Mega Drain [/td]
[td] Grass [/td]
[td] Inflicts heavy damage to the opponent then absorbs half of it to replenish the user's health. [/td]
[/tr]
[tr]
[td] 55 [/td]
[td] Giga Drain [/td]
[td] Grass [/td]
[td] Absorbs half the damage inflicted to the opponent to replenish the users health. [/td]
[/tr]
[tr]
[td] 61 [/td]
[td] Agility [/td]
[td] Psychic [/td]
[td] Relaxes the body to increase speed sharply. [/td]
[/tr]
[tr]
[td] 67 [/td]
[td] Slam [/td]
[td] Normal [/td]
[td] Rams hard into the opponent with its tail. [/td]
[/tr]
[tr]
[td] 71 [/td]
[td] Solarbeam [/td]
[td] Grass [/td]
[td] Absorbs sunlight then sends a powerful beam of light at the opponent. [/td]
[/tr]
[/table]
TM and HM Moves
TM/HM Number | Attack Name | Type | Description |
TM01 | Focus Punch | Fighting | A powerful punch that causes the opponent to flinch. |
TM06 | Toxic | Poison | Poisons the opponent with an extremely powerful toxin. |
TM09 | Bullet Seed | Grass | Shoots seeds from mouth to strike the opponent. |
TM10 | Hidden Power | Normal | Orbs of power are fired at the opponent from the mouth and horn. |
TM11 | Sunny Day | Fire | Causes the weather turn very sunny, boosting fire type attacks. |
TM15 | Hyper Beam | Normal | A powerful blast fired from the mouth, though it leaves the user immobile for one turn. |
TM17 | Protect | Normal | A sheild is created around the user, protecting them from harm, though it will not work twice in a row. |
TM19 | Giga Drain | Grass | A powerful attack that absorbs half the damage down to an opponent to replenish the user's health. |
TM20 | Safeguard | Normal | A mystical force that prevents status problems. |
TM21 | Frustration | Normal | An attack that is stronger the more the user dislikes its trainer. |
TM22 | Solarbeam | Grass | Absorbs sunlight then sends a powerful beam of light at the opponent. |
TM27 | Return | Normal | An attack that is stronger the more the user likes its trainer. |
TM32 | Double Team | Normal | Creates multiple identicle illusions to confuse the opponent. |
TM42 | Facade | Normal | An attack that also boosts its power if the user has a status condition. |
TM43 | Secret Power | Normal | An attack that varies by location. |
TM44 | Rest | Psychic | The user falls asleep, becoming completely healthy again. |
TM45 | Attract | Normal | An attack that causes the opposite gender to be less likely to attack. |
TM46 | Theif | Dark | May steal an opponent's held item while attacking. |
HM01 | Cut | Normal | Cuts the opponent with sharp claws. |
HM04 | Strength | Normal | Uses enormous power to slam hard into the opponent. |