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Post by Ayra Calaenlen on Aug 18, 2007 23:40:05 GMT -5
Sprites | Type 1 | Type 2 | Name | | Poison | -- | Noxeon | Classification | Height | Weight | Lanorae Number | Toxic Pokemon | 3' 07" | 53.8 lbs | | Abilities | Information | Color Category | Gender Ratio | Poison Point: When a Pokemon comes in contact with Noxeon it has a chance of becoming poisoned. | A newly discovered evolution of the Pokemon Eevee, Noxeon is still quite a mystery. However, what has been found out is there seems to be a very potent poison hidden in the spines along its tail. It is normally friendly and a very loyal Pokemon to its trainer, however when anger, especially in the wild, it can be vicious and aggressive towards anything. | Black | Male: 87.5% Female: 12.5% |
Evolution Chain | -- Holding Poison Barb and lvl up --> |
Level Up Moves Level | Attack Name | Type | Description | -- | Tackle | Normal | Charges at the opponent with a full-bodied tackle. | -- | Tail Whip | Normal | Wags its tail to lower the defense of the opponent. | -- | Helping Hand | Normal | Boosts the power of an ally's attack. | 8 | Focus Energy | Normal | Focuses its power to raise the chance of a powerful hit. | 14 | Poison Sting | Poison | A toxic sting with barbs that may poison the opponent. | 17 | Poison Jab | Poison | May poison opponent. | 25 | Reflect | Psychic | Creates a wall of light that will weaken physical attacks. | 29 | Glare | Normal | Intimidates and frightens the opponent into paralysis. | 36 | Acid | Poison | Sprays a hide-melting acid that may lower defense. | 42 | Screech | Normal | Emits a high screech that sharply lowers defense. | 48 | Bite | Dark | Bites with vicious fangs that may cause the opponent to flinch. | 57 | Haze | Ice | Releases a black haze that eliminates all stat changes. | 66 | Poison Tail | Poison | Has a high critical hit rate and may also poison the opponent. |
TM and HM Moves TM/HM Number | Attack Name | Type | Description | TM06 | Toxic | Poison | Poisons the opponent with an extremely powerful toxin. | TM10 | Hidden Power | Normal | Orbs of power are fired at the opponent from the mouth and horn. | TM11 | Sunny Day | Fire | Changes the weather to sunshine, strengthening fire type attacks. | TM15 | Hyper Beam | Normal | A powerful blast fired from the mouth, though it leaves the user immobile for one turn. | TM16 | Light Screen | Psychic | Creates a wall that lowers attack power. | TM17 | Protect | Normal | A sheild is created around the user, protecting them from harm, though it will not work twice in a row. | TM21 | Frustration | Normal | An attack that is stronger the more the user dislikes its trainer. | TM23 | Iron Tail | Steel | The user attacks with a tail that has now become rock hard. | TM27 | Return | Normal | An attack that is stronger the more the user likes its trainer. | TM32 | Double Team | Normal | Creates multiple identicle illusions to confuse the opponent. | TM36 | Sludge Bomb | Poison | Sludge is hurled to inflict damage, may also poison the opponent. | TM42 | Facade | Normal | Boosts attack power when poisoned, paralyzed, or burned. | TM43 | Secret Power | Normal | An attack that varies by location. | TM44 | Rest | Psychic | The user falls asleep, becoming completely healthy again. | TM45 | Attract | Normal | An attack that causes the opposite gender to be less likely to attack. | TM46 | Theif | Dark | While attacking it may steal the opponent's held item. | TM58 | Endure | Normal | Endures an attack to prevent fainting. | TM65 | Shadow Claw | Ghost | High chance of a powerful blow. | TM84 | Poison Jab | Poison | May poison opponent. | HM01 | Cut | Normal | Cuts the opponent with sharp scythes, claws, ect. | HM04 | Strength | Normal | Builds enormous power then slams opponent. | HM06 | Rock Smash | Fighting | An attack powerful enough to shatter boulders. |
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