Post by Ayra Calaenlen on Sept 17, 2007 16:55:36 GMT -5
Sprites | Type 1 | Type 2 | Name |
Dark | -- | Procino | |
Classification | Height | Weight | Lanorae Number |
Raccoon Pokemon | 3'01'' | 64.7 lbs | |
Abilities | Information | Color Category | Gender Ratio |
Rivalry: If the opponent is of the same gender as this Pokemon, then this Pokemon's attack power rises. | More agile than their pre-evolved forms, the Procino are a bit more devious in their plannings. They are very cunning and have been known to accompany theives due to their ability to pretty much slip away unnoticed, a formidable partner in crime if trained right. However, like the Procyn, they still do have an extreme love of shiny objects. | Grey | Male: 50% Female: 50% |
Evolution Chain |
---Level 18---> ---Level 28---> |
Level Up Moves
Level | Attack Name | Type | Description |
-- | Bite | Dark | Bites with vicious fangs and may cause flinching. |
-- | Growl | Normal | Growls at opponent to lower their attack. |
-- | Leer | Normal | Frightens the opponent with a leer to lower defenses. |
-- | Taunt | Dark | Taunts the opponent into only using attack moves. |
-- | Quick Attack | Normal | An extremely fast attack that always strikes first. |
23 | Pursuit | Dark | Follows an opponent until the attack hits at breakneck speed. |
28 | Double Team | Normal | Creates illusionary copies to raise evasiveness. |
33 | Swords Dance | Normal | A fighting dance that sharply raises attack. |
40 | Slash | Normal | Slashes with sharp claws. |
48 | Endure | Normal | Endures any attack for one turn. |
56 | Crunch | Dark | Crunches with sharp fangs. |
62 | Take Down | Normal | A Reckless charge that also harms the user. |
68 | Night Slash | Dark | High critical hit ratio. |
72 | Extremespeed | Normal | A burst of great speed suddenly comes to the user and they always attack first, slamming hard into the opponent. |
TM and HM Moves
TM/HM Number | Attack Name | Type | Description |
TM05 | Roar | Normal | Causes the opponent to become terrified and flee. |
TM06 | Toxic | Poison | Poisons the opponent with an extremely powerful toxin. |
TM10 | Hidden Power | Normal | Orbs of power are fired at the opponent from the mouth and horn. |
TM11 | Sunny Day | Fire | Causes the sunlight to become strong, strengthing fire type attacks. |
TM12 | Taunt | Dark | Taunts the opponent into only using attack moves. |
TM15 | Hyper Beam | Normal | A powerful blast fired from the mouth, though it leaves the user immobile for one turn. |
TM17 | Protect | Normal | A sheild is created around the user, protecting them from harm, though it will not work twice in a row. |
TM18 | Rain Dance | Water | Boosts the power of water type attacks. |
TM20 | Safeguard | Normal | A mystical force that prevents status problems. |
TM21 | Frustration | Normal | An attack that is stronger the more the user dislikes its trainer. |
TM23 | Iron Tail | Steel | The user attacks with a tail that has now become rock hard. |
TM27 | Return | Normal | An attack that is stronger the more the user likes its trainer. |
TM28 | Dig | Ground | Burrows beneath the ground and strikes from under the opponent. |
TM30 | Shadow Ball | Ghost | Hurls a black orb of energy at the opponent that may lower their defense. |
TM32 | Double Team | Normal | Creates multiple identicle illusions to confuse the opponent. |
TM42 | Facade | Normal | An attack that also boosts its power if the user has a status condition. |
TM43 | Secret Power | Normal | An attack that varies by location. |
TM44 | Rest | Psychic | The user falls asleep, becoming completely healthy again. |
TM45 | Attract | Normal | An attack that causes the opposite gender to be less likely to attack. |
TM46 | Theif | Dark | May steal an opponent's held item while attacking. |
TM49 | Snatch | Dark | Steals the effects of the move the opponent uses next. |
TM58 | Endure | Normal | Endures an attack for one turn. |
TM79 | Dark Pulse | Dark | May cause opponent to flinch. |
TM87 | Swagger | Normal | Confuses the opponent but also lowers the users attack. |
HM04 | Strength | Normal | Uses enormous power to slam hard into the opponent. |
HM06 | Rock Smash | Fighting | A rock crushing attack that may lower the opponent's defense. |
Thanks to Turnpike (Jake) for the shiny recolor^^